A Systematic Mapping Review of Augmented Reality Applications to Support STEM Learning in Higher Education S Mystakidis, A Christopoulos, N Pellas Education and Information Technologies, 1-45, 2021 | 201 | 2021 |
A Scoping Review of Immersive Virtual Reality in STEM Education N Pellas, A Dengel, A Christopoulos IEEE Transactions on Learning Technologies 13 (4), 748-761, 2020 | 201 | 2020 |
Increasing Student Engagement Through Virtual Interactions: How? A Christopoulos, M Conrad, M Shukla Virtual Reality 22 (4), 353-369, 2018 | 130 | 2018 |
Integration of Educational Technology During The Covid-19 Pandemic: An Analysis of Teacher and Student Receptions A Christopoulos, P Sprangers Cogent Education 8 (1), 1964690, 2021 | 117 | 2021 |
ARLEAN: An Augmented Reality Learning Analytics Ethical Framework A Christopoulos, S Mystakidis, N Pellas, MJ Laakso Computers 10 (8), 92, 2021 | 63 | 2021 |
A Learning Analytics Theoretical Framework for STEM Education Virtual Reality Applications A Christopoulos, N Pellas, MJ Laakso Education Sciences 10 (11), 317-332, 2020 | 57 | 2020 |
Limits and Virtues of Educational Technology in Elementary School Mathematics A Christopoulos, H Kajasilta, T Salakoski, MJ Laakso Journal of Educational Technology Systems 49 (1), 59-81, 2020 | 49 | 2020 |
Teacher Perceptions on Virtual Reality Escape Rooms For Stem Education S Mystakidis, A Christopoulos Information 13 (3), 136, 2022 | 48 | 2022 |
Multimodal Technologies in Precision Education: Providing New Opportunities or Adding More Challenges? UB Qushem, A Christopoulos, SS Oyelere, H Ogata, MJ Laakso Education sciences 11 (7), 338, 2021 | 47 | 2021 |
Design, Development, and Evaluation of A Virtual Reality Serious Game for School Fire Preparedness Training S Mystakidis, J Besharat, G Papantzikos, A Christopoulos, C Stylios, ... Education Sciences 12 (4), 281, 2022 | 41 | 2022 |
Escaping The Cell: Virtual Reality Escape Rooms in Biology Education A Christopoulos, S Mystakidis, E Cachafeiro, MJ Laakso Behaviour & Information Technology, 1-18, 2022 | 38 | 2022 |
A Learning Analytics Conceptual Framework For Augmented Reality-Supported Educational Case Studies I Kazanidis, N Pellas, A Christopoulos Multimodal Technologies and Interaction 5 (3), 9, 2021 | 36 | 2021 |
The Effects of Augmented Reality‐Supported Instruction in Tertiary‐Level Medical Education A Christopoulos, N Pellas, J Kurczaba, R Macredie British Journal of Educational Technology, 2021 | 33 | 2021 |
A Systematic Literature Review on The User Experience Design for Game-Based Interventions via 3D Virtual Worlds in K-12 Education N Pellas, S Mystakidis, A Christopoulos Multimodal Technologies and Interaction 5 (6), 28, 2021 | 31 | 2021 |
Interaction with Educational Games in Hybrid Virtual Worlds A Christopoulos, M Conrad, M Shukla Journal of Educational Technology Systems 46 (4), 385-413, 2018 | 25 | 2018 |
Objects, Worlds, and Students: Virtual Interaction in Education A Christopoulos, M Conrad, M Shukla Education Research International 2014, 1-20, 2014 | 18 | 2014 |
Gamification in Education A Christopoulos, S Mystakidis | 16 | 2023 |
Integration of educational technology during the COVID-19 pandemic: An analysis of teacher and student receptions. Cogent Education, 8 (1), 1964690 A Christopoulos, P Sprangers DOI 2331186, 2021.1964690, 2021 | 14 | 2021 |
The Added Value of the Hybrid Virtual Learning Approach: Using Virtual Environments in the Real Classroom A Christopoulos, M Conrad, M Shukla Integrating Multi-User Virtual Environments in Modern Classrooms, 259-279, 2018 | 13 | 2018 |
How Do Students ‘Really’ Interact with Virtual Worlds? The Influence of Proper Induction for Virtual Interactions A Christopoulos, M Conrad, M Shukla 8th International Conference on Computer Supported Education 1, 43-54, 2016 | 13 | 2016 |