Seuraa
Dan Burnett
Dan Burnett
Vahvistettu sähköpostiosoite verkkotunnuksessa lancaster.ac.uk
Nimike
Viittaukset
Viittaukset
Vuosi
Games as speculative design: allowing players to consider alternate presents and plausible features
P Coulton, D Burnett, A Gradinar
592016
Exploring the future of data-driven product design
K Gorkovenko, DJ Burnett, JK Thorp, D Richards, D Murray-Rust
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
282020
Digital twins as a resource for design research
D Burnett, J Thorp, D Richards, K Gorkovenko, D Murray-Rust
Proceedings of the 8th ACM International Symposium on Pervasive Displays, 1-2, 2019
262019
Entangled Ethnography: Towards a collective future understanding
D Murray-Rust, K Gorkovenko, D Burnett, D Richards
Proceedings of the Halfway to the Future Symposium 2019, 1-10, 2019
212019
Designing data driven persuasive games to address wicked problems such as climate change
P Coulton, R Jacobs, D Burnett, A Gradinar, M Watkins, C Howarth
Proceedings of the 18th International Academic MindTrek Conference: Media …, 2014
202014
Providing both physical and perceived affordances using physical games pieces on touch based tablets
D Burnett, P Coulton, A Lewis
Proceedings of the 8th Australasian Conference on Interactive Entertainment …, 2012
192012
Game design in an internet of things
P Coulton, D Burnett, A Gradinar, D Gullick, EL Murphy
ToDIGRA: Transactions of the Digital Games Research Association 1 (3), 2014
182014
Perceptive media–adaptive storytelling for digital broadcast
A Gradinar, D Burnett, P Coulton, I Forrester, M Watkins, T Scutt, E Murphy
Human-Computer Interaction–INTERACT 2015: 15th IFIP TC 13 International …, 2015
172015
Chatty factories: A vision for the future of product design and manufacture with IoT
P Burnap, D Branson, D Murray-Rust, J Preston, D Richards, D Burnett, ...
IET Digital Library, 2019
132019
Supporting Real‐Time Contextual Inquiry through Sensor Data
K Gorkovenko, D Burnett, D MURRAY‐RUST, J Thorp, D Richards
Ethnographic praxis in industry conference proceedings 2019 (1), 554-581, 2019
122019
" CheckinDJ" using check-ins to crowdsource music preferences
D Burnett, M Lochrie, P Coulton
Proceeding of the 16th International Academic MindTrek Conference, 51-54, 2012
82012
Using NFC check-ins to crowd curate music preferences
M Lochrie, D Burnett, P Coulton
2013 5th International Workshop on Near Field Communication (NFC), 1-6, 2013
42013
Visual abstraction for games on large public displays
D Gullick, D Burnett, P Coulton
Intelligent Technologies for Interactive Entertainment: 8th International …, 2017
32017
Designing digital and physical interactions for the Digital Public Space
DJ Burnett
PQDT-Global, 2016
32016
Physical playlist: bringing back the mix-tape
D Burnett, A Gradinar, J Porter, M Stead, P Coulton, I Forrester
Human-Computer Interaction–INTERACT 2015: 15th IFIP TC 13 International …, 2015
22015
From the board to the streets: a case study of Local Property Trader
A Gazzard, M Lochrie, A Gradinar, P Coulton, D Burnett, D Kershaw
ToDIGRA 1 (3), 2014
22014
Designing mobile augmented reality interfaces for locative games and playful experiences
D Burnett, P Coulton, E Murphy, N Race
Proceedings of Digital Games Research Conference, 11, 2014
22014
Using Infra-Red Beacons as Unobtrusive Markers for Mobile Augmented Reality
D Burnett, P Coulton
MobileHCI 2011 Workshop: Mobile Augmented Reality: Design Issues & Opportunities, 2011
22011
Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services
D Burnett, P Coulton
The Design Journal 20 (sup1), S3620-S3629, 2017
12017
Scarecrows, robots and time machines
P Coulton, N Race, D Burnett
DE 2013: Open Digital, 2013
2013
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Artikkelit 1–20