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Janne Fagerlund
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Computational thinking in programming with Scratch in primary schools: A systematic review
J Fagerlund, P Häkkinen, M Vesisenaho, J Viiri
Computer Applications in Engineering Education 29 (1), 12-28, 2021
652021
Virtual reality in education: Focus on the role of emotions and physiological reactivity
M Vesisenaho, M Juntunen, P Häkkinen, J Pöysä-Tarhonen, J Fagerlund, ...
Journal of Virtual Worlds Research 12 (1), 2019
542019
Digiloikasta digitaitoihin: kansainvälinen monilukutaidon ja ohjelmoinnillisen ajattelun tutkimus (ICILS 2018)
K Leino, J Rikala, E Puhakka, M Niilo-Rämä, M Sirén, J Fagerlund
Koulutuksen tutkimuslaitos, 2019
202019
Assessing 4th grade students’ computational thinking through Scratch programming projects
J Fagerlund, P Häkkinen, M Vesisenaho, J Viiri
Informatics in Education 19 (4), 2020
152020
A Study on the Assessment of Introductory Computational Thinking via Scratch Programming in Primary Schools
J Fagerlund
Proceedings of the 2018 ACM Conference on International Computing Education …, 2018
52018
Teaching, learning and assessing computational thinking through programming with Scratch in primary schools
J Fagerlund
JYU dissertations, 2021
42021
Fourth grade students’ computational thinking in pair programming with Scratch: A holistic case analysis
J Fagerlund, M Vesisenaho, P Häkkinen
International Journal of Child-Computer Interaction 33, 100511, 2022
12022
Tieto-ja viestintätekniikan opetuskäyttö opettajaksi opiskelevien harjoittelutilanteissa ja siihen vaikuttaneet tekijät
J Fagerlund
12015
Finnish teachers’ and students’ programming motivation and their role in teaching and learning computational thinking
J Fagerlund, K Leino, N Kiuru, M Niilo-Rämä
Frontiers in Education 7, 2022
2022
Finnish 5th and 6th grade students' pre-instructional conceptions of artificial intelligence (AI) and their implications for AI literacy education
P Mertala, J Fagerlund, O Calderon
Computers and Education: Artificial Intelligence 3, 100095, 2022
2022
Facilitating Collaborative Learning with Virtual Reality Simulations, Gaming and Pair Programming
P Näykki, J Fagerlund, M Silvennoinen, M Manu, T Nousiainen, ...
Handbook on Intelligent Techniques in the Educational Process, 299-315, 2022
2022
“A machine that thinks by itself”: Finnish 5th and 6th grade students’ conceptions of artificial intelligence
P Mertala, J Fagerlund, O Calderon
EdArXiv, 2022
2022
Ohjelmoinnillinen ajattelu laaja-alaisessa oppimisessa
S Roos, M Hilpinen, J Fagerlund
Suomen harjoittelukoulujen julkaisuja, 2022
2022
Tietokonevallankumous ja ohjelmoinnillinen ajattelu peruskoulussa: havaintoja mikro-ja makrotasoilta
J Fagerlund
Kasvatus ja aika 16 (1), 2022
2022
” CodeInnova”: A Unified Framework for Teaching Programming and Computational Thinking In Primary Schools
D Zhidkikh, J Fagerlund, M Peltonen, M Vesisenaho
21st Koli Calling International Conference on Computing Education Research, 1-3, 2021
2021
JYUescape-pakohuone pelikasvattajana
AL Kähkönen, J Fagerlund, T Nousiainen, S Lipponen
Ruusupuiston kärkiuutiset 2021 (3), 2021
2021
Kohti uuden tiedon aikakautta
J Fagerlund
Ruusupuiston uutiset 2018, 2018
2018
Journal: 21st Koli Calling International Conference on Computing Education Research, 2021
D Zhidkikh, J Fagerlund, M Peltonen, M Vesisenaho
Laskennallisen ajattelun käsitteet oppilaiden ensimmäisissä Scratch-ohjel-mointiprojekteissa
J Fagerlund, P Häkkinen, S Salmela, M Vesisenaho, J Viiri
FACULTY OF EDUCATION AND PSYCHOLOGY HTTPS://WWW. JYU. FI/EDU/EN
J Fagerlund
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