Follow
Louis-Etienne Dubois
Louis-Etienne Dubois
Associate Professor, Toronto Metropolitan University
Verified email at torontomu.ca
Title
Cited by
Cited by
Year
Another cog in the machine: Designing communities of practice in professional bureaucracies
JF Harvey, P Cohendet, L Simon, LE Dubois
European Management Journal 31 (1), 27-40, 2013
5422013
Video game–induced tourism: a new frontier for destination marketers
LE Dubois, C Gibbs
Tourism Review 73 (2), 186-198, 2018
912018
Space and Open Innovation: Potential, limitations and conditions of success
M Johannsson, A Wen, B Kraetzig, D Cohen, D Liu, H Liu, H Palencia, ...
Acta Astronautica 115, 173-184, 2015
632015
Games-as-a-service: Conflicted identities on the new front-line of video game development
LE Dubois, J Weststar
New Media & Society 24 (10), 2332-2353, 2022
522022
The impact of video games on destination image
LE Dubois, T Griffin, C Gibbs, D Guttentag
Current Issues in Tourism 24 (4), 554-566, 2021
372021
From organizing for innovation to innovating for organization: how co-design fosters change in organizations
LE Dubois, P Le Masson, B Weil, P Cohendet
AIMS 2014, 2014
262014
The futures of entertainment dependent cities in a post-COVID world
LE Dubois, F Dimanche
Journal of Tourism Futures 7 (3), 364-376, 2021
252021
From Crunch to grind: adopting servitization in project-based creative work
J Weststar, LÉ Dubois
Work, Employment and Society 37 (4), 972-990, 2023
142023
Le co-design au service des communautés créatives
LÉ Dubois, P Le Masson, P Cohendet, L Simon
Gestion 41 (2), 70-72, 2016
132016
Le pilotage de la genèse de communautés créatives par le co-design: contextes, dynamiques et organisation.
LE Dubois
Ecole Nationale Supérieure des Mines de Paris, 2015
122015
La gestion de la performance du personnel de création: mieux comprendre les défis pour mieux les relever
LÉ Dubois
Gestion 38 (3), 16-24, 2013
52013
Brighter but not clearer: Entertainment-dependent destinations dealing with long COVID
LE Dubois, F Dimanche
Journal of Themed Experience and Attractions Studies 2 (1), 26-29, 2022
42022
How Do Video Games Induce Us to Travel?: Exploring the Drivers, Mechanisms, and Limits of Video Game-Induced Tourism
J Dong, LE Dubois, M Joppe, L Foti
Audiovisual Tourism Promotion: A Critical Overview, 153-172, 2021
32021
Augmenting places: The impact of placemaking on behavioral intentions
LE Dubois, HO Bodur, J Anderson, D Tirtiroglu, F Dimanche
City, Culture and Society 32, 100502, 2023
22023
Left off the circuit: the impact of shrinking live music tours on cities
LE Dubois, S Renard, S Rana
International Journal of Cultural Policy, 1-14, 2024
12024
Beyond the ephemeral: Scaling experiences through productization
LE Dubois, BJ Pine II, J Harkonen
Business Horizons, 2024
2024
Hampered by creation: the unintended consequences of COVID-19 policies on creative firms
LE Dubois, E Bochud
Industry and Innovation, 1-20, 2024
2024
Challenges and opportunities in cultural tourism: Insights from Canada
LE Dubois, S Newman, F Dimanche
Routledge Handbook of Trends and Issues in Global Tourism Supply and Demand …, 2023
2023
Institutional Experimentation for Better Work: A Case Study of ‘Live’Game Development
J Weststar, LE Dubois
32nd Annual Meeting, 2020
2020
Killing ‘em softly: terminating projects in a video game studio
LE Dubois
The CASE Journal 14 (4), 496-512, 2018
2018
The system can't perform the operation now. Try again later.
Articles 1–20